Showing posts with label Teri-Moors. Show all posts
Showing posts with label Teri-Moors. Show all posts

Friday, January 13, 2012

Spotlight: Helshred

Helshred is a member of the Chessmen and in my novel of the same Chess name. He's a character who's bound to get your sympathy vote and amaze you at the same time. I never realized just how much this would be true until I had a couple people read the story.

Helshred is a Teri-Moor, a race of beings with 3 eyes, four strong arms, and prehensile tail. In his picture you can see a jagged scar on his head. It's because of that scar, Helshred remembers nothing of his past before the Chessmen.

Helshred was found on a mountainside by Falconer, leader of the Royal Guard. Helshred's gauntlets were found to be permanent in nature; bonded to him. Once conscious he could only say what seems to be his name. He can say a few more words than that now.

Helshred proves to be a very special member of the team as they run in order to protect the infant Princess. At anytime, the Teri-Moor is ready to leap into battle with those intimidating blades and a shout of his name. I don't want to give away too much about Helshred, so to learn more you'll have to read the book and I'm seeking agents soon.

Monday, December 19, 2011

Spotlight: The Teri-Moors


I didn't intend on Teri-Moors to become one of my major alien races, but there is growing interest in them, thanks to Chessmen. I actually made them as a cousin race to the Orcanians and they are very similar in several ways. The Orcanians are for another time, though. Today, it's all about the Teri-Moors.

As you can see from illustrations, Teri-Moors have three eyes, pointed ears, four arms and a tail in addition to a muscular build. They have no hair anywhere on their bodies and their eyes have a silvery hue in addition to any other colors. They are a space age cousin to the Elves, but they don't go out of their way to claim any kinship. They prefer to keep to themselves. They aren't part of any alliances and were at war with the Orcanians for many generations.


Teri-Moors are pretty strong, as in lifting small cars strong. They can easily wield a weapon in each hand over a hundred pounds. Their tails are prehensile, giving them the same ability as their hands. So it's not uncommon to see a Teri-Moor in combat with five weapons going. You might think that's hard to concentrate on, not for them. Thanks to how those three eyes are positioned, Teri-Moors have excellent eyesight with broadened peripheral vision. Their hearing is even better. Finally, there's one more thing that makes a troop of Teri-Moors especially dangerous; teleportation.

The trinity of these races; Teri-Moors, Orcanians, and Perithins are all long range teleporters. All of them train excessively in using their teleportation and other attributes in combat. Teri-Moors are especially brutal warriors. All males are expected to be able to take up arms and fight. Females can fight too, but they do so closer to home so they can protect children and elderly.


In technology they have starship capabilities but none of the major technologies (Dimensional, Time, Reality, Genetic). Even so, they have a fair armada of ships. It's not their ships attackers should worry about anyway, it's being boarded. Thanks to the extra arms and tail with heavy training, Teri-Moors are easily able to take on multiple opponents. They actually consider being outnumbered quite funny.

The leader of their race is a Chieftan with several Chief's under him to govern various tribes. Religiously, Teri-Moors have abandoned religion because the god they had used them for bloodsports with two other gods. Any weapons or documents of those times are sealed and outlawed.


As you can see, I have a few characters and if you peruse my fan page or deviant art page you can learn more about them. Perhaps they'll get their own spotlight soon? I'll take requests.