You know, some memes like this one are just hilarious to consider. I don't know who put together this mish mash but he must have loved July. I mean, really, this couldn't get much more lopsided that it is now. Since my birth month is July I decided to do a fun write up on just how fast Dr. Manhattan rules over this no matter who his enemy is in this case. And I don't even have to kill them all. I can make them my collection of people in little jars if I want to. So here is the meme and I am, Dr. Manhattan.
I'll start from August and go around:
VS Deadpool: Bullets and swords mean precisely jack to me. Not only is he not going to touch me, I think I'll cure him of being a living cancer at a molecular level. He's going to have to go through the hell of getting his powers all over again just to keep his job. I'm way beyond his reach.
VS Hulk: He comes up as my actual nemesis according to this meme. I laughed. I don't eve have to think about what to do. I'll just separate the gamma radiation from his cells and send the cured Dr. Banner on his way. He never has to be the Hulk again.
VS Tall Man: This is the guy from the horror franchise, Phantasm. What the hell is he even doing on this list? Not only is he critically out of place, but he won't be invading my dimension today. I don't care how many places he can be in at once, I can be in more. He depends on weird cross dimensional technology that I'll turn to dust before he can think of a single syllable word. That includes his cute little spheres that won't get anywhere near me. Might just turn them right back on him and see how he likes it.
VS Spawn: Ah, just about the only near worthy opponent on this list. Spawn has taken on some big baddies to include Malbolgia (the equivalent of Mephisto in Marvel). But that isn't going to save him. At my level I can figure out what his magic is made of and put an end to it. No matter what he does, I have the power to just say NO. And it doesn't happen. It's likely I can even shunt him to another dimension to go after someone he'll have more fun with. Hey, Tall Man, you're about to have company.
VS Super Saiyan: If I spelled it right, ha ha. I don't care. It's bad enough it will take three weeks for him to throw one punch but while he's building power, I'm draining it. He will never get the chance to throw that punch because he won't have any kinetic energy to move with. And I can do that forever. Perpetual stasis? No problemo. I don't care what power levels he has, he can't use them if he can't activate them. And there is no speed he can move at that my cosmic intellect can't see. Like many of these, this is a non fight.
VS Superman: Oh let's see. Create the light of a red sun, generate a cage of pure green kryptonite, or just drain all the yellow sun radiation from his body. Doesn't really matter, Supes isn't fighting me today. Even his super speed doesn't matter, I'll see him coming from a mile away. I won't let him within a foot of me, much less ten. That's the level of awareness that Dr. Manhattan possesses.
VS Batman: No. Just no. Remember Ozymandias? Smartest guy in the universe and he totally failed to decimate me. For all his logic he had zero actual chance of affecting me in the first place. Same goes for Batman. Not everything in this universe can be plotted out by Batman. I don't care how much he researches moving a planet with his pinky finger, it's not going to happen. I, on the other hand, can move the planet by casual thought. It's a simple reality. Some things are just not reachable for some people. That is the case in this with Batman. I am the unreachable for him.
VS Mystique: Oh boy a shape changer. That's cute. No matter what she does to alter herself against me, my command of molecules can change her right back. In fact, I may change her into a few fun things just to annoy. Like a Smurf maybe. Yep, I turn her into a Smurf. Perfect.
VS Darth Vader: Let's face it. If Darth had anywhere near the ability to affect me in the slightest, his own universe would be totally under his control. Unfortunately for him, he requires permanent life support that I erase without even looking at him. Yep, in this case, I would actually kill Darth Vader who can't use the force well enough to sustain his own body.
VS Wolverine: Once again it's blades and claws. Those mean nothing to me. I am beyond even caring about such a flea. But since I must, I'll remove his adamantium even better than Magneto did. It just won't exist any more. I can disassemble him to molecules or just send him home. Doesn't matter much here.
VS Venom: I separate the symbiote from the host and seal it away forever. No one will ever find it. That equals no powers for the host. That puts Brock or any other Venom beneath my notice but then that brings me to my final point.
You might think that all together they have a chance against me. But they don't. Because I did all of these things at the same fraction of a moment in time affecting them all simultaneously. I did it so fast that none of them could actually register what happened to them. Now they can get off my moon and leave me alone as my contemplations are beyond their microscopic ability to see. None of them any greater in scale than a germ to me and I am not affected by germs.
Do you agree? Do you disagree? Have fun in comments. Hope you got a half chuckle.
A fantasy/hero/sci fi universe filled with amazing characters, alien races, magics and more. Hope you will join in and follow along!
Tuesday, August 22, 2017
Wednesday, June 21, 2017
Woo Hoo! Summer Update!
I haven't posted here in a while but boy do I have stuff to talk about! I'm working on cards for the next step in the board game series on GZ and it's coming out awesome! So today I'm going to tell you about some of the new character cards that are going to be in this game. There's going to be more action than in a ring full of wrestlers on hyper steroids.
If you want to find out more about this and other GZ products, be sure to hit the links to the right!
This edition is going to become the new core edition of the game and it's setting is good ol New York City. It will be based on the characters from then main novel series for GZ that starts with Chaos Rising. That means the heroes of PAC will be there along with villains of all sorts. The power levels will be off the charts. Here are some examples.
Sandstorm: Good Character:
Raw Power: If Sandstorm's first attack against you is a natural 17-20, he wins the combat.
So watch out if you play evil against this character. He may just blow you away before you can do anything. But check out what you get as a bonus if you are good and recruit him!
When another player attacks you, roll 1d20 with no modifiers. On a 17-20 move that player up to 6 spaces away in any direction and end their turn.
He also gives you protection from elements so no fire, wind, ice, lightning, or other elemental cards or spells can affect you while he's your ally.
Electrode: Good Character
Fast Combat: Every time you miss Electrode he gets +1 to attack for the rest of the combat.
And he starts out with a +8 attack value so you better be having a good dice day or he will catch up with you FAST. But, he gives allies a nice bonus as well.
If you roll a 6 for movement, you may move to any location on the board.
Having trouble catching up to another player? Even if that isn't perfect he still gives you +3 to your movement.
Blacktide: Good Character:
Disintegration Aura: When you hit Blacktide in combat, you take 1 damage.
Fighting this guy is a thorny concept. If you are playing a goal on taking damage, great, you have a way to win. If not, this is going to be worth 3 damage just to beat him. Be ready to heal. But as an ally, he gives you this:
Other players cannot challenge you to combat or stop adjacent to you.
They can still ranged attack you, but full on combat is out of the question. This is a very useful protection to have since a lot of nasty tricks involve adjacency. But what if you are the one who moves adjacent, right? No problem. Nothing happens. You can move adjacent to or challenge to combat if you want. Other players just can't return the favor.
Nyhtwulf: Good Character: (I'm still working on what makes him dangerous to fight, but check out his bonus:)
When a player moves away from being adjacent to you, you may immediately move adjacent to them after they move.
This depicts the character's ability of neuro tracking from the book. Once he's met you, there is no escaping him. But what if it's Blacktide versus Nyhtwulf? What if a player with Blacktide moved adjacent to a player with Nyhtwulf and on their next turn moved away? Could Nyhtwulf follow? The answer is NO. Because Blacktide's power prevents other players from stopping adjacent to that player.
I know some language may need to be sorted out, but this is the hash out phase if you know what I mean.
If you want to find out more about this and other GZ products, be sure to hit the links to the right!
This edition is going to become the new core edition of the game and it's setting is good ol New York City. It will be based on the characters from then main novel series for GZ that starts with Chaos Rising. That means the heroes of PAC will be there along with villains of all sorts. The power levels will be off the charts. Here are some examples.
Sandstorm: Good Character:
Raw Power: If Sandstorm's first attack against you is a natural 17-20, he wins the combat.
So watch out if you play evil against this character. He may just blow you away before you can do anything. But check out what you get as a bonus if you are good and recruit him!
When another player attacks you, roll 1d20 with no modifiers. On a 17-20 move that player up to 6 spaces away in any direction and end their turn.
He also gives you protection from elements so no fire, wind, ice, lightning, or other elemental cards or spells can affect you while he's your ally.
Electrode: Good Character
Fast Combat: Every time you miss Electrode he gets +1 to attack for the rest of the combat.
And he starts out with a +8 attack value so you better be having a good dice day or he will catch up with you FAST. But, he gives allies a nice bonus as well.
If you roll a 6 for movement, you may move to any location on the board.
Having trouble catching up to another player? Even if that isn't perfect he still gives you +3 to your movement.
Blacktide: Good Character:
Disintegration Aura: When you hit Blacktide in combat, you take 1 damage.
Fighting this guy is a thorny concept. If you are playing a goal on taking damage, great, you have a way to win. If not, this is going to be worth 3 damage just to beat him. Be ready to heal. But as an ally, he gives you this:
Other players cannot challenge you to combat or stop adjacent to you.
They can still ranged attack you, but full on combat is out of the question. This is a very useful protection to have since a lot of nasty tricks involve adjacency. But what if you are the one who moves adjacent, right? No problem. Nothing happens. You can move adjacent to or challenge to combat if you want. Other players just can't return the favor.
Nyhtwulf: Good Character: (I'm still working on what makes him dangerous to fight, but check out his bonus:)
When a player moves away from being adjacent to you, you may immediately move adjacent to them after they move.
This depicts the character's ability of neuro tracking from the book. Once he's met you, there is no escaping him. But what if it's Blacktide versus Nyhtwulf? What if a player with Blacktide moved adjacent to a player with Nyhtwulf and on their next turn moved away? Could Nyhtwulf follow? The answer is NO. Because Blacktide's power prevents other players from stopping adjacent to that player.
I know some language may need to be sorted out, but this is the hash out phase if you know what I mean.
Labels:
characters,
comics,
Galaxy Zento,
game design,
gaming,
GZ,
heroes,
stories,
updates
Monday, January 9, 2017
New Year 2017 Update!
It's high time for a new update and what better way to kick off the new year? While planning stories for GZ Tales Volume 3, I've also dug into revisions for the GZ role playing game. This will be an official publication, likely available on Amazon! If you enjoy role playing games that give you lots of freedom and creativity, this will be for you.
GZ RPG will be a percentile and D10 based system. It is a game in a preset universe of characters, monsters, alien races, magics, and more. The old quote of 'everything but the kitchen sink' certainly applies.
It's a game where you get to choose how to build your character by use of Karma points you earn for your side of the balance of good and evil. And yet, you don't have to just good or evil. You can serve Chaos if you prefer and make your life goal the destruction of the balance. It's up to you!
It is a game of magic and super powers so there are lots of cool ways to power up your character creation. At today's count there are over 386 powers and you can roll for your powers on a new character totally at random. For that matter, you can roll your entire character at random if you so desire.
That's not to say there isn't an intelligent side or academic side to the game. There are over 200 possible occupations/academics for characters that give modifiers to dice rolls. Since it's set in a modern day setting, your character could be a person with any kind of actual job before their life turns upside down on adventures.
Still, you can be anything you want with a broad number of alien races also in the mix. You can see prime examples of all this with a visit to the Galaxy Zento Facebook page or even by perusing these blog entries.
I don't have a release date at this time because I'm just jumping in on the revisions now. But there will be updates.
Project work also continues for the board game and it's expansions and accessories. If you haven't jumped into the GZ universe yet, there's no time like the present. The current accessory pack will bring the gods of GZ to the board game. More posts on those completed cards will be coming soon. Currently, I'm halfway through the artwork (and there's been lots of positive feedback!).
That's pretty much it for the current update, but it's a major desk full for me!
Here's hoping you all had a wonderful holiday season and face a new year of all new excitement and adventure.
GZ RPG will be a percentile and D10 based system. It is a game in a preset universe of characters, monsters, alien races, magics, and more. The old quote of 'everything but the kitchen sink' certainly applies.
It's a game where you get to choose how to build your character by use of Karma points you earn for your side of the balance of good and evil. And yet, you don't have to just good or evil. You can serve Chaos if you prefer and make your life goal the destruction of the balance. It's up to you!
It is a game of magic and super powers so there are lots of cool ways to power up your character creation. At today's count there are over 386 powers and you can roll for your powers on a new character totally at random. For that matter, you can roll your entire character at random if you so desire.
That's not to say there isn't an intelligent side or academic side to the game. There are over 200 possible occupations/academics for characters that give modifiers to dice rolls. Since it's set in a modern day setting, your character could be a person with any kind of actual job before their life turns upside down on adventures.
Still, you can be anything you want with a broad number of alien races also in the mix. You can see prime examples of all this with a visit to the Galaxy Zento Facebook page or even by perusing these blog entries.
I don't have a release date at this time because I'm just jumping in on the revisions now. But there will be updates.
Project work also continues for the board game and it's expansions and accessories. If you haven't jumped into the GZ universe yet, there's no time like the present. The current accessory pack will bring the gods of GZ to the board game. More posts on those completed cards will be coming soon. Currently, I'm halfway through the artwork (and there's been lots of positive feedback!).
That's pretty much it for the current update, but it's a major desk full for me!
Here's hoping you all had a wonderful holiday season and face a new year of all new excitement and adventure.
Subscribe to:
Posts (Atom)