Because such exciting times are coming up in the next couple of months, it seems fitting to share this list. I'm still seeking the audience I know is out there for my game. In that I'm still hard at work learning new ways to reach people (hopefully without falling into the spam trap). I'm going to have to dedicate a blog to that later on.
Besides that, if you like any of the following in your games, you may find GZ to be quite a bit of enjoyable fun!
-If you like rolling D20s for any reason: The 20 sider is used heavily in the game for almost everything you have to roll dice for. It's for escaping traps, recruiting allies, combat, evading enemies and more. The simple combat system employs taking turns with D20 rolls to hit your targets defense. First person to score three hits wins the combat. No chance of ties.
-If you are a fan of games like Munchkin. Mostly the random draw from the main deck, gives the game style a little bit of a "munchkin feel". Kind of like "kicking in doors" for Munchkin, for every move you make on the board for GZ, you reveal a card from the main deck and deal with what ever jumps out at you. It's a randomization that will keep your game on its toes.
-If you like games you can customize or change with expansions: The planned expansions will allow you to change your game up in practically any way you want. You decide what kind of characters, monsters, and traps will await you on your mission. And it doesn't stop with just those. Items, spells, artifacts, and special events are all available to spice things up.
-If you like to beat up other players: Because you totally can! Not only can attacking your opponents be fun, it can keep them from completing their mission before you do the same. The game is all about completing your mission before anyone else does theirs. A well timed combat can really slow someone down. Player revenge has not been uncommon among players so far.
-If you like fantasy adventure with original characters: With the game based on the characters from my first novel (with a 3.5 star rating on Amazon), you get to interact with a unique character base. You don't have to know the story to enjoy the game, but it sure doesn't hurt. As I'm currently working on my fifth book, you can expect the adventures to continue! But guess what, you may be able to get a free copy the book as a pdf, just for being involved with GZ!
Yep, all you have to do is send me a request to be on the GZ mailing list for updates, stories, and more. Once you send me your email address (that will not be shared) I will send you a pdf copy of Chessmen: Opening Moves. With the king and queen of Chyssia dead, only an infant stands in the way of the killer taking the throne. After being framed for the royal murders, the royal guard have no choice to but to take their princess on the run to protect her. They face mercenaries, assassins, and monsters but those are only the beginning.
It's a great chance to get your read on! Now, if any of the above are of interest to you in your games, then you are just the people I am looking for! Check out the free print and play where you can read the rules for yourself!