Monday, April 16, 2018

Board game preview! MONSTERS!!

It's time for another board game preview! This time I'm going to share some monsters that will come for you out of the event deck as you search New York city for your goal to win the game. If your goal card says you have to fight monsters, this is what you'll face!

This is for the Galaxy Zento Adventure Game: New York City. The game is tied into two other expansions that can be mixed and matched for how you want to play and is based on the stories and novels (see links in upper right of page).

 I know you can't see exactly what they do yet, but I will explain the card layout. The symbols are for the monster's stats.
Star:  Attack power added to a d20 attack roll
Shield: Defense you have to roll on d20 with your own attack power.
Arrow: Evade level you have to roll on d20 to escape it without fighting it.
Naturally, each monster will have perks and challenges of their own.



The Were-beast is a combination threat that you treat as a monster but can count as a beast. If it defeats you in combat it passes its curse to you and you become the next were-beast and a special enemy to everyone else in the game. You can count on it not being a pushover in combat too.













The Chimera can attack you three times in a row before you get to attack once. That means it rolls to hit your defense three times in a single attack turn. You should hope you've built up your defense or can make just as many tries yourself to even it out. Thanks to its snake tail, its also venomous and will poison you if you lose a fight against it. Poison has multiple effects in the game to include hindering movement, blocking powers or abilities, or blinding you so you can't make ranged attacks. Fortunately, poison is somewhat easy to get rid of since all you have to do is be healed of any amount including zero.








The Harpy is a mean monster that can attack twice in combat. If you beat it, you get to keep its card and gain a special artifact weapon called the Harpy Feather. It grants you a boost to your own attack for future combats.














Power Ghoul is a pretty basic monster with a very straightforward effect. If you beat him, you get a new power from the power deck. If you lose, you lose a power if you had one in the first place. Since New York comes with a full deck of powers, there are more chances to get powers than in any expansion so far.












New York comes with a slew of spider cards thanks to what happened in Chicago in the novel Chaos Rising. This one comes with two attacks in combat and is venomous. Thanks to other effects in the game (traps and events) spiders can pop out at you nearly anywhere or anytime during game play.













That isn't all the cards that count as monsters, but it's a nice sharp view of what is coming. I have some artwork left to do and a rule book and hope to release New York this summer! In my next edition I will spoil the game board itself! For now, here's some links to the other expansions!

CHESSMEN or first edition

EXP 1

Hey, want to know what comes after this? The all new Chessmen card expansion will have all the characters from both Chessmen Novels! All the heroic Chessmen, their allies and enemies will be on hand to merge with your gaming experience. All new special edition cards, team memberships, and more still in planning stage! 

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