Actually, they are called Lord Entities and Entities in GZ rather than gods. Pantheon gods are actually a lesser power compared to the officially ranking entities of the GZ universe. But what is this about?
It's about a very special game accessory that I'm putting together. Players will only be able to get it under special circumstances. What it can do for customizing your game experience, well, check it out.
The lore: Way back in ancient times there was a war of the gods. The pantheons of Earth had become restless and took to fighting each other. Many died but not before the fighting reached out beyond the stars. The numerous deaths tilted and broke the balance of good and evil bringing Chaos into the universe. The remaining gods had to pool their power to contain Chaos and seal him away. They were successful, but the damage had been done. To repair the balance, a new universal pantheon was formed under the supervision of the four lord entities (Destiny, Time, Nature, and Cosmos). Three pantheon gods were promoted to entity status in order to govern their position of the balance. Set and Thoth, survivors of the Egyptian pantheon were given the positions of evil and neutrality. Thoth's position had the added requirement of protecting the balance as a whole, even moreso than simply being neutral. Thoth became the direct opposition to Chaos. Crimson King was a leading pantheon member of a distant galaxy, ravaged by the war. He took the mantle of good.
Each entity has their servants and agents to work for their perspective side of the balance. Who will you serve?
An entity or lord entity is put in the main deck. When revealed on any player's turn it acts like a super event. Some stay in play and continue to affect the game. Some grant you a special power, putting you in the service of that entity. These powers are huge, but let's take a look at the entities first, shall we?
Mother Nature (Lord Entity): When she is revealed, the player who revealed her is healed of all damage and negative effects (including spells). Nature remains in play giving all beasts +3 attack and defense. -So yes, she helps and hurts at the same time. What would one expect of her?
Destiny (Lord Entity): When he appears, all players roll 1d20. The highest roll becomes a Herald of Destiny (whether good or evil) and gets the Herald of Destiny special power card from outside the game. After this, Destiny is removed from the game (does not go in the discard pile).
Time (Lord Entity): Does nothing on appearing but stays in play. At the beginning of each player's turn, that player must roll 1d6. 1: Lose a goal token (from a time anomaly), 2-3: Nothing happens, 4: Gain 2 achievement tokens, 5: Lose 2 achievement tokens, 6: Gain a goal token (Yes, 6 can cause you to win the game).
Cosmos (Lord Entity): When revealed, the player who revealed him must roll 1d6. On 1-3: Incur his wrath and all players take 1 damage. On 4-6, incur his benevolence and all players are healed of all damage. Cosmos is then removed from the game (does not go in the discard pile).
Karma (Lord Entity and daughter of Nature and Destiny): She does nothing on the reveal but remains in play. Every time a player hits another player with a ranged attack, they must roll 1d6. On 4-6, that player takes 1 damage. (Keep in mind that 5 damage is fatal)
The Four Horsemen (Sons of Nature and Cosmos):
War: Remains in play. Every time a player enters combat with an enemy from the deck or initiates combat with another player, they must roll 1d6. On 1-3 that player's opponent gains +10 to attack. On 4-6, the initiating player gains +10 to attack.
Death: Remains in play. All hits in combat result in damage tokens. (Normally combat only results in one damage token to the player who lost the combat)
Plague: Upon appearance, all players take 1 damage. Remains in play. On each player's turn, they must make a d20 roll of 12 or better or get another damage token.
Famine: Remains in play. All players modifiers and movement are cut in half rounded up.
Entities of the balance:
Thoth: The player who reveals him rolls 1d6. On a 6, that player gains the Guardian special power card and Thoth is removed from the game (does not go in the discard pile). On 1-5, that player gets that many achievement tokens and Thoth is shuffled back into the deck.
Crimson King: If the player who reveals him is "good", they get the Starknight special power card. If they are "evil" they lose all powers. If they have no powers, they lose all achievement tokens. When a player gets the Starknight card, Crimson King is removed from the game (does not go in the discard).
Set: If the player who reveals him is "evil" they get the Minion special power card (and Set is removed from the game). If they are "good", they lose all powers. If they have no powers, they lose all achievement tokens.
Chaos: The player who reveals him, rolls 1d6. On a 6, their alignment becomes Chaos and they gain the Chaos Lord special power card (and Chaos is removed from the game). On 1-5, lose that many achievement tokens and shuffle Chaos back into the deck.
That's just the main cards of this little pack of cards. There are a few events to add and yes, two of them can send entities away (remove from game). One of the events causes you to become a servant of one of the entities and gives you special powers.
So what do you think? Are there any suggestions you would make on the effects? Shoot me those comments!
A fantasy/hero/sci fi universe filled with amazing characters, alien races, magics and more. Hope you will join in and follow along!
Showing posts with label gods. Show all posts
Showing posts with label gods. Show all posts
Friday, September 30, 2016
Wednesday, January 1, 2014
GZ Legends 81: Sandstorm vs Stormy Knight
Sandstorm
gave Electrode a look known all too well. It meant to have patience. It meant
that he had no intention of being idle at all. Electrode knew better than to
press his mentor any further on the issue. He just turned his electric gaze at
Stormy and clenched his fists.
“Don’t
blame your friend here.” Stormy sneered. “There’s nothing he can do. Oh, I just
felt that. You just tried to convert the air around me into fire. I’ve been
watching you for far too long. I’m not going to allow that.”
“I was just
checking.” Sandstorm said.
Stormy
suddenly stepped back and swung upward with his enchanted cane. Blacktide took
a direct hit as he tried to tackle the villain and was knocked unconscious.
“And trying
to distract me.” Stormy added. “Now look. Look upon the majesty that is Chaos!
And that’s only his hand!”
The hand of
Chaos presented itself in form larger than the Rotanian flagship. A thousand
men could easily fit in a fingertip of the dark technological wonder they
witnessed. Searchlights spun in random locations and lights shined from all
sorts of locations across its metal surface. Sandstorm never considered the
philosophy that the embodiment of Chaos would be technology. He could see
mounted weaponry attached in hundreds of locations. He couldn’t imagine a
battleship big enough to tickle it, much less scratch it. In all they had faced
so far, this looked to be the thing they could not stop.
“Ah, now
you know true despair, Sandstorm. Your elemental powers are useless. Never mind
what you want to do to me. What could you possible do to him?” Stormy gloated.
In the
locked Cyborian armor, Galose’s brain sped through code to deactivate the
device that was shutting down his systems. The entirety of a Cyborian’s armor
is controlled through mental command, faster than fingers on a keyboard could
ever be. Even so, the device worked with blinding speed. Galose’s mind had to
be faster than his own operating systems. A series of invasive code entered his
life support systems and he blocked it. Then he intercepted another sequence of
code. The tedious pushing match of hacking programs continued where all anyone
could see was the motionless Cyborian.
The area
trembled as the hand of Chaos became clearer and clearer in view. Sandstorm
locked eyes with Stormy after catching the slightest of movement from the
corner of his eye. It was unexpected and beyond their hopes.
“What do
you get out of this?” Sandstorm asked.
“Whatever
he gives me. I’ll likely rule what’s left of Earth. Total destruction isn’t his
style.”
“And what’s
his style?”
“He’s going
to kill the remaining gods of the Balance of course.” Stormy laughed. “Weren’t
you told about the War of the Gods?”
“Now what
are you trying to pull?” Stormy chuckled. “Do you think you can block him
somehow? All of your elemental power wouldn’t have a shadow of a chance.”
Anubis
stood paralyzed by the magic ring and deeply enraged. He found himself watching
helplessly as Nightfall was summoned and knocked down. As soon as her body hit
the floor, he glanced down at his bladed lance, lying a few feet from him. At
first, nothing happened. Then, with all his concentration, Anubis made his
lance roll just an inch. That was the movement Sandstorm had caught with is
peripheral vision. Anubis continued to concentrate.
The hand
grew closer and closer. In moments it would be able to close into a fist and
swallow them all forever. Next, the technological god, Chaos would be fully
free and set loose on the universe. Stormy smiled and Sandstorm could take no
more of his gleaming teeth. Stormy leaned confidently on his cane.
Sandstorm
lunged with a straightforward punch aimed right at Stormy’s shiny smile.
Electrode took cue and lunged in as well. And explosion of force threw them
both backwards and down to the cold hard floor. Stormy laughed for a second
before his expression changed to surprise. He spun on heel just in time to see
Anubis’s lance penetrate the marble throne with an explosion of sparks and
fire.
“NOOOO!”
Stormy howled. “My power source! You skewered it! Impossible!”
“Stormy!”
“Shut up!”
Sandstorm said.
Stormy spit
some blood from his mouth and spun his cane in hand. “Oh, you fools! Do you
think I can’t fight you on my own?” His voice boomed and eyes glowed. The gems
in the silver skull of his cane glowed as well. “I will still win! I can still
kill you!”
Sandstorm
could feel greater control over his powers since the throne was damaged. He
moved in on Stormy and formed his fists into stone. Electrode threw a bolt of
lightning that was easily cast aside by Stormy’s cane. Sandstorm’s attacks were
met with near perfect martial arts blocks and counter strikes. If he hadn’t
converted completely to stone, being struck back and forth on the head with the
cane could have killed him. Stormy forced Sandstorm back and knocked him down
again.
As he
picked himself up, Sandstorm made a gesturing nod to Electrode. It was the kind
of signal that suggested a new target. Electrode nodded and launched his next
barrage of lightning at the broken throne. It was immediately clear that Stormy
could feel it as he cried out in rage.
“Let me
show you what some real magic can do!” Stormy yelled. “HELLBOUND TRAIN!” Stormy
struck his cane on the ground and a spectral ancient locomotive came rushing
through the area. It hit both Sandstorm and Electrode, pinning them to the
ground as the cars ran over them. The power of that spell felt like their
bodies were being torn apart at a molecular level. Sandstorm had never known
such agony. At this point, he was certain this was it.
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