Saturday, March 31, 2012

Achievement! Short Story wins Honorable Mention

Writer's Journal has been doing contests on short stories for four years or more (I only found till 2008 on the link I will soon post). Even so, Writer's Journal has been around for a long long time (according to back issues, 32 years!) and I hear they've always done these contests, respected amongst the writing community.

Sadly, Writer's Journal went out of business after doing the judging on the last contest that I had entered. So it's lucky for me that they did that. I won't get to see my story in a magazine (yet), but it's pretty awesome get the win I did. No small feat people! You can learn more about the mag's situation HERE.

Here is a link to the Winner's List so long as it will be there: LINK


Here is a screenshot for when it's not there anymore. And a huge congrats to all the other winners too!



















As my main pic suggests, the story that won honorable mention is about the Gator, one of my Galaxy Zento Characters. It's the story of his origin. I'm not posting that story yet because we are considering the possibility of trying again to get it into magazine status. As you can imagine, no magazine will take it if it is published elsewhere.

This is a great accomplishment for my writing and for Galaxy Zento. For those who aren't following yet, I hope you will and here are all the links for the project.
Facebook
DeviantArt
Wikia
Twitter
This will keep growing and you can witness that for yourself! Great thanks for all of you who have clicked LIKE on the facebook page or are following this blog or twitter!

I'm going to close this with my two latest additions, Youtube videos about the characters and if you haven't seen them yet, I hope you enjoy them!


Monday, March 19, 2012

Firing up the Wiki!

I'm taking the advice of a few other internet pros and using a wiki for the character profiles instead of a full website. While doing a big website would be awesome, it's just not financially available right now.

Honestly, all the marketing and anti-marketing that goes on between hosting companies doesn't make it any easier, but that's for another discussion.

At Wikia, you will find the Galaxy Zento Wiki! On this wiki you will find the pics you've seen so far along with brand new full character bios. Now you can learn all about the characters you've seen. This blog will still contain information too. Short stories will be posted on occassion as time allows. Currently, I'm up to my eyeballs in projects. The front burner projects are:


Chessmen book 2
Illustrations
Wikia profile pages

Everything else I do has to be worked into the schedule from there. Of course, new illustrations will be posted at DeviantArt (where you can purchase magnets, postcards, and more of any art you like), Facebook, and EVERYTHING gets noted at the Facebook fanpage. Hey, that's enough cross-reference to knock out a politician!

So far I have over 20 profiles up to enjoy and comment on. Hope to see you there!

Friday, March 2, 2012

Showcase: Becoming Osiris!


Rubber wheels rolled across uneven pavement as Marvin Hauck pushed the rims of his wheelchair.  It was a backwoods little town, lost in Kentucky where few knew of it. The sidewalks were cracked and sprouting weeds. All the streets were little more than dirt and crumbling asphalt. Marvin grew up in that little town, and that wasn’t an easy thing to do. 

Every day, Marvin made a trek to the small diner where the most beautiful girl he ever saw would serve him coffee and a sandwich.  Today was special, today he carried a gift. Today he would have the guts he never had before.

He pushed his way through the heavy front door of the diner. Its rusted hinges squealed in protest as always. Lori looked up from a newspaper with a smile.

                “Hey!” she pushed back her red hair with one hand, “There you are. I have your coffee ready. You want a ham sandwich today?”

                “Sounds great,” Marvin said as he rolled up to his usual table. 

                “Oh look,” an irritating voice floated from across the room, “it’s wheelie boy.” 

                “Shut up, Kenny,” Lori retorted.

                Kenny and his two friends laughed. They had been a source of torment for Marvin since elementary school. Kenny’s two friends made for a strange trio of bullies. The skinnier one than Kenny had only two large teeth in the front of his mouth, so they called him Tooth. The bigger one than Kenny was Kegger. Whenever the trio went drinking, Kegger always carried the keg. Kenny was the brains of the crew and that still didn’t say much for him. They often ran afoul of the law, but seldom did anything come of it. Kenny could what he wanted since his father was the Sheriff. 

                Marvin hated their leering faces that sometimes haunted him in his sleep. He couldn’t count how many bruises and abrasions they had given him. He couldn’t count how many times he had to struggle back into his chair after they dumped him out of it. 

                Marvin struggled to push the trio out of his mind as Lori came up with his sandwich and coffee. He looked up to her and smiled.

                “I brought you something,” he almost stammered, but held it together. 

                “Really?” Lori almost blushed at the thought, “Well, what is it?”

                Marvin pulled the small box out of his backpack that he kept on his chair. He opened the little box and showed her its contents. Lori gasped as she took the box and lifted out the jeweled heart pendent.

                “Marvin, that’s the most beautiful thing I’ve ever seen,” she kissed Marvin’s forehead, “I’m going to go try it on in the mirror. I’ll be right back.”

                That kiss was the most awesome thing Marvin had ever felt. He was lost in the thought, dazed, but then it was shattered.

                “What do you think you’re doing?” Kenny now stood over him with a hateful scowl. The punch came out of nowhere and rolled Marvin backwards. “That’s my girl, retard.”

                Another punch, and then another hit him. Lori’s scream stopped the assault.

                “Kenny! You monster! Get out!” Lori ran to Marvin. “Oh my God, let me help you.”

                “No, no, I have to go, please, I’ll see you later.” Escape was the only thing on Marvin’s mind and he went as fast as he could down the street to get home.

                Amazingly, Kenny and his crew didn’t stop get in the way. Kenny was too busy trying to sugar talk Lori into forgiving the bad behavior.  Marvin could hear her shouting at them from blocks away. Years of their abuse flooded back to him as he rolled into home. He washed the blood off his face and looked in his mirror. 

                “No more.” He said to himself. “No more.”

                Marvin lived alone, his mother and father were long gone. The only thing he had left of his father was the twelve gauge shotgun in the closet. He knew a little about shooting a gun, but he hardly had any skill. Still, he grabbed the gun, loaded shells, and headed back out. He made way down the street with rage and purpose. He almost didn’t see Kenny’s truck as it pulled up in front of him two blocks from the diner.

                Marvin struggled to pull up the shotgun from his lap as the trio got out of the truck. The stock of the weapon got stuck in the arm bars. Kenny grabbed it away before he could do anything about it.

                “Wow, lookit here! Marvin’s got a shotgun. How about you step into my office, wheelie boy,” Kenny stepped into the alley they happened to be in front of.  Kegger grabbed the handles of Marvin’s wheel chair and shoved him in behind Kenny.  Tooth followed with a sledgehammer.

                The alley was a dead end with a dumpster and a few trash cans. Garbage littered the ground in the form of beer cans, bottles, paper and leaves. 

                “I have to hand it to you, wheelie, this is a nice gun,” Kenny said, “I’ll be taking good care of it, don’t you worry. But, I get the feeling you planned on shooting me with it. Are you that stupid, retard?”

                “I’ve had enough of you. You’re nothing but a tormenting monster. You won’t do Lori any good. Heck, you’ll just smack her around,” Marvin said through gritted teeth. The back of Kenny’s hand stung across his face.

                “Wow, you really are stupid,” Kenny’s friends laughed and repeated the word stupid like a couple of parrots. “You aren’t getting out of this one. I have to teach you a lesson.”

                The first blow of the sledgehammer was to the mid-section. Marvin couldn’t scream if he wanted to. The next broke one of his useless legs, then a hit landed on a shoulder. After that, Marvin couldn’t hear their laughter anymore and a blow broke his jaw in three places. Even after he was thrown to the ground the beating continued. Blood spattered the ground, surged from his mouth and a rib punctured a lung. When it finally stopped, Kenny turned to the wheelchair and exacted his vengeance on it. Kenny smashed the chair beyond use or repair. Marvin didn’t hear them leave him to die.

                All Marvin could see at first was his own blood covered hand. He moved his fingers slightly and coughed. He knew he needed to call for help, but it was getting dark and he couldn’t make a noise. No one would see his body until morning. He thought of Lori, the girl he would never have and cursed himself for being stupid. 

                The night was still and hot and Marvin didn’t know why he found the sudden cool breeze odd, but he did. First a leaf and some paper started to blow around in a small eddy, then the wind rose. A tin can clattered by and a bottle rolled noisily under the dumpster.  At first it was dim and he thought it a trick of his dying mind. Then the blue light grew brighter as the wind rose to a deafening torrent. Trash cans fell over. Marvin struggled to lift his head and see what made the light. As he saw the floating blue pyramid spinning in the air, lighting flashed through the alley. The wind now threw trash clear out of the alley and something lifted Marvin’s body into the air. 

                Whatever had him in front of the pyramid now grasped his body like giant invisible hands. The moved him as if handling a broken toy. Bones snapped back into place and the rib was pulled from his lung. The pyramid pulsated blue light and then a bright beam blinded him. Now the true changing began. His arms grew and legs lengthened. Sinew of muscle formed across his body and stripped his bloody clothing away. For what seemed and eternity, his body bathed in the blinding blue light.

                As the light faded, something set him slowly to his feet, almost gently. Marvin felt himself gasp as if breathing for the first time ever and he dropped to one knee.  With awe and shock he stared at his new large hands and couldn’t believe what he had become.

                Back in front of the diner, Kenny and his friends waited for Lori to come out. They stood on the sidewalk with special plans for Lori. Kenny wanted her to understand who she belonged to once and for all. The sudden crash and spraying of glass sent all three of them sprawling to the ground.  Kenny leapt to his feet and stared in shock at the windshield of his truck and the destroyed cab and hood. There, embedded in the midst of it all, was a wrecked wheelchair. 

                The sound of heavy and deliberate footsteps caused them all to turn and gaze down the street.  What they saw was Marvin Hauck, and yet it wasn’t. He now stood over six feet tall, broad shouldered and with emerald green skin. Where skin couldn’t be seen was covered in an Egyptian armor of green and gold. On the front of his headdress a golden ankh was mounted and it had an eerie glow.  He continued to move toward them.

                Kegger grabbed the shotgun out of the back of the truck and fired three times before he ran out of shells. Not one of the shots fazed the new Marvin at all. Marvin strode up and backhanded Kegger much like Kenny had done to him. The other two stared in horror as Kegger’s body landed across the street in a shop window. Marvin stared hard at Kenny as he reached out a fist and hit Tooth in the face. Then Marvin reached out, and closed a great hand around Kenny’s neck, lifting him from the ground.  He couldn’t believe the satisfaction he felt at the sight of Kenny’s terrified face.

                “Um, excuse us, but you probably don’t want to do that,” a voice came from behind him.

                Marvin turned in surprise to see two who were dressed similar to him.

                “Hey there, I know you must be really confused, but we’re here to help, really.” Said the one with the head of a hawk.

                “Who are you?” Marvin dropped Kenny who pressed against the wall of the diner, hoping not to be noticed again.

                “I’m Horus and my dog-faced friend is Anubis,” Horus gestured a thumb at Anubis.

                “Oh, even you with the dog jokes, bird brains,” Anubis said.

                Marvin stared from one to the other more confused than ever.

                “You’ve been chosen, and not for revenge,” Anubis continued.

                “Then for what?”

                “A new purpose. It looks like the Powermid chose you to become Osiris,” Horus offered.

                “I don’t understand any of this.”

                “We know. That’s why we want you to come with us. We’ll help you,” Anubis said. “We were chosen, just like you.”

                Before Marvin, now Osiris, left with them, Anubis walked over to Kenny and leaned over him with eyes glowing.

                “Would you like to see us come back?” Anubis gave a toothy smile.

                Kenny shook his head as tears flowed down his face.

                “Then you better find a way to never hurt another living thing again, or we will.”

                As the left in a cosmic ray of light, Marvin saw Lori watching from a window. He waved, but knew that now his life was taking a direction into a greater unknown.

Thursday, February 23, 2012

Spotlight: Ankhforce!

Around the time of the Black Death, the gods of Earths many pantheons grew restless with each other. A war broke out that spread to the stars. As a result of this, many of the gods once known, are now dead. Of the Egyptian pantheon, only Seth, Thoth, and Ptah remain. The missing gods create a gap in the balance that Destiny decides, must be fixed. Destiny and Thoth create the Powermid, a pyramid of blue cosmic crystal that will seek out worthy beings. It floats in the air one point and rotates with it's glowing power. When it finds someone worthy, it gifts them with the power and likeness of one of the lost gods of Egypt. Those chosen will be Heralds of Destiny and entrusted with protecting the balance and the lines of fate. Over the years, the Powermid has made many choices, resulting in a cosmic team of heroes:
(each person chosen is also given the artifacts of the lost god in question, including armor and headdress and a powered ankh- they also each have a special high powered maneuver for times of great need that will summon the original spirit of that god)

Anubis: The Powermid found Hakim lost in the desert and dying of exposure. It found him worthy and saved his life by transforming him into Anubis. Another aspect of the Powermid is to gift each person with the powerful artifacts once carried by the lost gods. Anubis's armor, lance and shield are all very powerful. His lance obeys mental commands and he has learned several nasty tricks with it. Unlike the original Anubis, Hakim is a comedian. He uses his wisecracks and humor to distract villains. He once used his cosmic abilities to cover a burglar in peanut butter. He co-leads the team with the first other Powermid chosen he met, Horus.

Horus is actually Keitro, a being from the Core of Time and Space. These beings are the oldest in the universe. Horus took to Anubis's sense of humor right away and they became fast friends. Horuse uses a sonic sword. The two of them have many special attack moves they created and quite a few other things. Keitro finds his age to be a humorous thing but never reveals it to anyone. Through Keitro the two also have become Guardians of the Core, each with a special artifact to assist them. One thing is for sure, when Anubis and Horus are around, it's never boring.







Ra: No one knows who Ra really is or where the Powermid chose him. He's the most serious member of the team to the point of being nearly emotionless. Ra doesn't care for the humor of Anubis and Horus, but once said it was their destiny to lead the team. Ra is detail oriented and highly intelligent. He is also dedicated to the team more than anyone and will fiercely defend his teammates. Anubis and Horus like to play pranks on Ra to try and get an emotional rise out of him, it never works. It is possible to make Ra angry, but that is a time for all others to clear the immediate area.






Anhur and Seker: were chosen at the same time. They are of a race called the Galaxians and the two friends were out working on a satellite station when the Powermid chose them. Anhur represents the god of war and is a powerful combatant. Seker represents the god of truth and light and is a speedster who cannot be deceived. The two friends never use their former names and have put all of their past behind them to dedicate themselves to their new role. The Galaxian military seeks them as deserters to this day. (Sorry, but I have to redraw Seker)







Isis: Rhana was a warrior woman of a distant world who was captured by the shaman of an enemy tribe. He was about to sacrifice her in a bloody ritual when the Powermid chose her and transformed her on the spot. Isis has command over anything magical to include magic itself. Anubis and Horus make it a priority to seek out anyone chosen by the Powermid to help them learn their new powers and role. Headstrong Isis, had no problem stepping into her new abilities and learning them for herself. At times, her stubborn independence keeps her form being an efficient teammate. Only Horus with his wise and ancient patience has managed to get through to her. Isis combines her warrior attributes well with the magical powers of Isis.

Bast: (needs to be drawn) Bast was an Elven maiden chosen while she traveled the stars. As the cat goddess, Bast uses luck powers to protect others and has the agility of a cat. Because of heightened senses, it's also difficult to sneak up on her. Bast is almost as fast as Seker and may use her dagger or claws in high speed combat. Still, ever the Elven maiden, Bast has a gentle and nurturing side. She's interested in Osiris, but hasn't shown him the interest yet.

Osiris: Melvin Hauck was beaten fatally by bullies and left by his broken wheelchair to die. The Powermid saved him and transformed him into Osiris. With the powers of the god of nature, he controls weather, plants and some animals. He also has better resurrection powers than Anubis and can summon the flames of the underworld. Melvin's life has changed more than any member and he still has much to learn. Going from a wheelchair to a cosmic hero has been quite a transition.

Monday, February 20, 2012

Showcase: The Target



            Special Agent Harold Rathbone was no stranger to high risk situations. It also wasn’t the first time someone he watched wouldn’t heed advice. The Senator wanted to go to a magic show with his son. Security was going to be a nightmare, but the Senator had promised his son the outing. No matter what Agent Rathbone had to say, they were going.
            Agent Rathbone briefed his team on the concert hall and best exits to take depending on where a threat might come from. The concert hall had no cameras and far too many ways in and out for the comfort of any agent. If it weren’t part of a historic district, the place would have been torn down years ago. Still, with intense preparation, they loaded into the limousine and SUV’s to go to the show.
            To Rathbone’s chagrin, the concert hall was packed. He and his team had to push an opening into the crowd to get the Senator and his son to their seats up in the balconies. A crowd like this set his teeth on edge. He scanned the crowds for anyone who might be staring up at them. Then he looked across at other balconies to make sure that no one seemed to be hiding or acting strangely. All he saw were smiles and laughter. The smile on the face of the Senator’s boy was almost comforting in light of it all.
            His earpiece radio crackled to life with his team checking in from various positions. Twenty men were watching from various angles throughout the hall. Agent Rathbone went through the paces of hearing from each of them. As the crowd quieted for the show, it almost seemed like all would be well.
            The magician took the stage and Rathbone couldn’t remember the last time he saw someone who looked like such a slob. Maybe it was part of the act and he was supposed to be some kind of clown or hobo. The magician wore a top hat with tuxedo, but his shirt was dirty and his pants were ragged. His assistant was beautiful, however, with a shiny outfit, tuxedo coat, and fishnet stockings. Her rainbow colored bowler hat was a bit distracting, yet somehow familiar. For his looks, the magician wowed the audience time and again with his tricks. Birds flew from scarves, cards appeared from his fingertips, and orbs of flame floated around him like old friends.
            After several tricks and check-ins his ear radio crackled.
            “Sir, I have something near the stage exit you need to see,” came the voice of one of his men.
            “I’m on my way,” Agent Rathbone nodded to another man in the balcony who moved forward to take watch.
            Rathbone moved quickly down the corridors and stairs to get to the point he was called to. He would have to go across the main floor, through the crowd, and to a back stair for the stage. He pushed his way through standing patrons to get into the main seating area and walked down the wide aisle.
            “And now for my most famous trick of all!” the bearded magician shouted, “I’m going to blow myself to smithereens!”
            There wasn’t even time for the words to sink in as the blast rocked the concert hall and filled it with smoke and screaming.  Agent Rathbone hit the floor hard from the concussive force and scrambled to move. If he didn’t get to his feet fast, he would be trampled by panicked patrons.
            “Get them out of here!” Rathbone shouted into the microphone on his collar as he ran through the smoke. No one could see more than a foot or so in the dense choking clouds and Rathbone pushed past several people who were going for the door.  He had to meet up with the Senator and get the two charges to safety. Once he was sure he made it back into a corridor, he turned right and shoved his way through the surge of bodies. He stumbled over steps and ran as best he could. All the while he barked orders over the microphone and could hear his men struggling to comply. He thought he heard that the Senator was on the move. He turned again in the smoke, thinking he found his way to the balcony, but as he stepped through, the smoke cleared. He drew his weapon and kept aim ready. He was standing on the center of the stage.
            Through the dissipating smoke, he could see that the seats were empty and a few bodies were lifeless or severely injured on the floor. A single sound of hands clapping distracted him to look up at the balconies.
            “Bravo! Good show!” the man shouted from the same balcony the Senator once sat in. He stood tall with black hair and a black diamond shape painted over his right eye. He was sharp dressed and Rathbone now knew why the girl had seemed familiar. He read reports about the Carnival of Fear and how they took down targets under these guises and shows. He cursed himself for missing it earlier.
            The man stepped out of sight from the edge of the balcony and came out from behind the curtain on the left side of the stage. Rathbone kept his weapon trained on the one called Showmaster who still clapped his hands a couple of times as he stepped into view.
            “Great show indeed, Special Agent Rathbone,” Showmaster said with a distinct English accent.
            Rathbone’s mic crackled again, the Senator was clear and on the way home. They wondered where he was, but they couldn’t get back in through the crowd.
            “You failed,” Rathbone said, “We got the Senator and his son out.”
            “The Senator?” Showmaster said, “His son? Who said we were after them?”
            Rathbone stared in confusion, “Me? Why would anyone target me?”
            “Oh, you’ve thwarted one too many assassination attempts in your career, Special Agent. One could say, you’ve gotten too good.”
            The magician, known as Mage, stepped into view and held out a hand. Rathbone’s gun flew to the magician’s grasp.
            “And your men, won’t make it back in time, I’m afraid. My girl has the crowd in such a panic they’ll be busy for far too long. But it really was a good show, wasn’t it?”
            Showmaster brought up a sub-machine gun weapon and it was the last thing Rathbone ever saw.

Sunday, February 19, 2012

Spotlight: For Black History Month

I have been asked a couple of times, by interested persons, how diverse my universe is. Did I have any black characters, or how many female characters I had. Well, today we are going to look at my African or African-American based characters. Since February is Black History Month, it's a perfect time to do it. Let's start with New York and see where we go from there.

Mugandi, The Spirit of Africa: He's the title pic for this spotlight. Mugandi summons animals spirits of Africa to fight evil. As you can surmise from the picture, he can summon an elephant or a giant snake. He can also summon a lion, or even smaller animals, even a mouse. Mugandi has some natural magics he can also use to defend himself and can communicate with animals as well (though not control them). He works with World Legion based in New York, but takes trips back to Africa to deal with his most hated of criminals, poachers.

Railroad, thug for hire: Railroad used to work for, guess what, the railroads until he became a criminal. He used his super strength to lay track, no tools needed. Now he uses a long piece of steel track like a super baseball bat. Crimelords have a tendency to arm with cool gear to help him get in the heroes way. In my novel (pending), Chaos Rising, he almost beat Blacktide to death by wearing shield gloves. That way Blacktide's disintegration aura couldn't hurt him. Nyhtwulf rescued Blacktide however and put Railroad in a coma for six months.

Polaran: I didn't get his pic done yet, but I will still tell you about him. He also works for World Legion. His power can instantly reverse any moving object at the exact same speed it was going (just in the opposite direction). As you might imagine, bullets are a bad thing to use on Polaran. He can also reverse any polarity and the hold of gravity on any person or thing. Polaran loves kids and takes a lot time for kid issues and to help the underprivileged.

Mr. Zism, Voodoo master: Hailing from Jamaica, this guy has even been to other planets and dimensions to cause trouble! He completes horrifying spells with blood. If he manages to taste a persons blood, he can control the movements of their body. If he gets a person to taste his blood, he possesses them in a trance state. Mr. Zism is loaded with dark sorcery and extremely dangerous. There are good sorcerers who put themselves on call for a sighting of Mr. Zism.








Isiiah, man of many faces: Now we travel to South Africa and meet a very dangerous man. Isiiah has a condition of multiple personalities with a twist; he actually changes into all of them. Anthony James of World Legion was captured by Isiiah and managed to discover a few of the personalities, but not all are known. Isiiah is hard to track and the most powerful crimelord of his corner of the world. Of the faces you see in the pic from left to right; Spectro, Wreckage, Isiiah, Sheila, and Smiley. Smiley is a serial killer who's too friendly for your own good.





Jaman, the ninja: You can read about Jaman in my recent spotlight about the Free Agents. He and Polaran were my first black characters.

To be a complete universe, it's important that all sorts of races and styles are represented. That's not easy, but it's a task I gladly take on. So far, I think I've been fairly successful and creating a diverse world. As always there is much more to come. Hope you enjoyed today's spotlight!

Wednesday, February 15, 2012

Spotlight: Carnival of Fear

Today we look at a special crew of assassins  who operate under the guise of entertainers until close enough to their targets. Their killer show can draw massive crowds, great for panic issues. They treat onlookers with everything from the beautiful to the horrifying. Crime families and syndicates around the globe look to the Carnival of Fear for those tough jobs that require a special touch. The Carnival is always looking for new talent too, but be careful. If they think a new recruit is a wannabe or less than effective, that person becomes cannon fodder and gets sacrificed for the job. So who are these terrifying miscreants? Follow along:

Showmaster; the leader: William "Billy" Chesterfield likes to watch things die. While talented in several entertaining arts, killing is all he ever really wanted to do. "Mother always said to find something I'm good at and this is my very best." Showmaster is pure diabolical psychopath who demands utmost loyalty from his team. You don't make mistakes on his team until you've earned the right to do so. Showmaster doesn't often get into the thick of a fight, but that doesn't mean he can't handle himself. He's full of nasty tricks and a submachine gun with energized bullets that never run out.

Antimatter; the marksman: Maxwell Romonoff started out long ago as a sniper for the KGB in Moscow, Russia. Because of his unique powers, he was also called in to clean up large "problems". Maxwell can generate and convert antimatter energy. With excellent control, he can destroy any size of target from a person to a city block. He carries a special antimatter rifle with long range capability. The worst of this is that, once he fires a shot, he can control it's direction with his power. Few targets have ever escaped (usually heroes of significant power or sensory). As Showmaster's right hand man, Antimatter has proven to be ruthless and deadly, leaving a trail of bodies anywhere he goes. Thanks to the destructive effects of his energy, those bodies are usually scattered smouldering remains.



Post Mortem; the undead monk: No one knows Post Mortem's real name. The only thing that is known of his deep past is that he is a corrupted and tainted Tibetan monk. As a mystical undead, Post Mortem is hard to contend with. He's Showmaster's "big gun" capable of more death than even Antimatter. Post Mortem has the power to drain the life force of anything around him at as far as 100 yards in any direction. Once he's done this, he can convert that life into supernatural energy blasts. If defeated in combat, all anyone has to do is sacrifice a drop of blood on what ever remains of Post Mortem and he's back again. Post Mortem handles collections on clients who fail to pay. The only thing Post Mortem can't do, is change his appearance, even with magic. Some think this is because of some form of curse.

Mage; the magic act: Charles Prestwick looks like a washed up magician with no where to go. His clothes may have been neat at one time, but now are shabby and dirty. He's also something of a drunk. So why would Showmaster keep him around? Mage has a power called 'magic control'. He can command magic to do anything he wants, without the training of a real sorcerer. Mage is very good at it, even when drunk off his heels. Mage loves to pull monsters out of his hat and throw them into the crowd when they need a good panic to cover activities. Showmaster knows that people underestimate Mage because of his appearance. That mistake has cost many lives.





Four-Score; the muscle: You have to admit, a Teri-Moor warlord makes for a great strongman act. Add in the power to teleport and mastery in all sorts of combat and you get a killer for sure. Four-Score can wipe out a large number of security personnel in seconds. He's also a military strategist capable of out-thinking any human security force on Earth. Four-Score has also gotten into many a hero's path while the rest of the team escaped. Since Four-Score can teleport from planet to planet, he could also easily escape once his team was clear. His main reason for being with the team is his rage. Four-Score is angry with his own race for stopping their war with the Orcanians. The last thing he wanted was peace with a race he hates. He would kill Orcanian targets for free, but Showmaster won't allow it.




Wildcard; the gambler: Wildcard shakes up any situation he gets into because he's a power mimic with some serious luck. His real name is Ethan Saint James and he comes from Las Vegas. Any power his team or opponents can use, he can too. He's not as good a mimic as Major Xeroh of the Chessmen, but still effective enough for the job at hand. Ethan also carries a few strange gambling items of high technology. He has trick cards, dice, and a slot machine belt that you never know what they'll throw at you. Wildcard's power of strange luck has a tendency to shift things where you least expect it. Of course, that almost never turns out bad for him or his team. On jobs, Wildcard likes to set up gambling to score some extra cash before making a kill. Gambling also serves as a great distraction to crowds and targets alike.

Videotron; the walking arcade: "Would you like to play a game?" If you hear that from this dark robot, you need to run. The reality warping technology of Videotron sucks people in to play deadly video games. The only way out is to beat the game. If that doesn't work, Videotron is loaded with high tech weaponry for a fight. Videotron serves as a form of security for any hideout the team holes up in. Videotron doesn't give the team much in personality, but has proven to be a useful tool.







Carousel; the show girl: Lief Leonne is a psychopath's dream girl. She often poses as Mage's sexy assistant during magic shows, but she has a nasty trick of her own. She can cause vertigo so bad that it causes victims to have strokes and heart attacks. It's dizziness that does direct life force damage. While she works with Mage her heart is only for Showmaster. Showmaster allows her to be "his girl" but may only be using her. Even so, Carousel is quite happy in her position even though it puts her at odds with Antimatter.

When the team is off duty, they frequent hideouts in places like Hawaii, the Virgin Islands, the Bahamas, and Jamaica. For this they have a moving hideout filled with automatons and carnival deathtraps. It's very difficult to find them and they move location at random. It's thought that they have other locations not yet discovered. If discovered, they are on a "do not approach" list for standard law enforcement including FBI or CIA. They've killed off too many standard human task forces to count. Only powered teams should approach or attempt to handle the Carnival of Fear.